Our Offices & Partners Abroad

Interactive Media

«She Got Game» Brings Women into Play

Pro Helvetia is launching its first-ever call for participation for women in the interactive media sector with «She Got Game». This mentoring and networking programme aims to strengthen equal opportunities in the game industry, both in Switzerland and in the regions overseen by Pro Helvetia’s liaison offices. Although the cultural sector is making steady progress …

18.10.2022
Global Network & International Affairs

Selected Projects: «To-gather»

The Swiss Arts Council Pro Helvetia has selected 31 projects to support the development and testing of new frameworks and methodologies for working internationally as part of the «To-gather» international collaboration. For the first time, «To-gather» supports 2–3-year collaborations between arts practitioners, cultural organisations and institutions in Switzerland and their counterparts in the regions of …

14.01.2022
Design Switzerland at Teatro Litta, Milan Design Week 2019 © Raphaelle Mueller
Design, Interactive Media

Long-term support of design and interactive media

The Swiss Arts Council Pro Helvetia is officially establishing «Design & Interactive Media» as a fully-fledged division offering long-term support to Swiss creatives in these two branches as of 2021. The creation of a new division «Design & Interactive Media» comes as the highlight programme «New models of collaboration – Culture and Business» draws to …

01.12.2020
© It's Raining Elephants
Innovation & Society

Results «Close Distance»

The call for projects under the heading «Close Distance» has now closed after two months and with 591 projects submitted. Pro Helvetia’s aim was to encourage the creation of art formats with an innovative approach to coping with the distance imposed by Covid-19 and its medium and long term impact.   «The overwhelming number of applications shows that …

09.06.2020
© Mirjana Farkas
The Arts Council

«Close Distance»: Seeking New Cultural Formats

The Covid-19 pandemic has drastically reduced our mobility within a very short time, in some cases down to zero. Cultural life in public has ground to a halt. This unprecedented situation is posing great problems for the arts and cultural scene and requires innovative solutions. What creative strategies and alternative formats can be applied when …

07.04.2020
Deep Space Gardening
Interactive Media

Interactive Media: Results of the Call for Projects

For the fifth consecutive year, Pro Helvetia launched a Call for Interactive Media Projects. The Swiss Arts Council’s «Culture and Business» focus supports the development, production and distribution of video games, virtual and augmented reality (VR/AR) content, interactive comics and other forms of digital content demonstrating a high degree of interactivity. Ten projects were selected …

27.11.2019
Interactive Media

The SwissGames Delegation at Gamescom 2019

For the seventh year in succession, Pro Helvetia is organising a major Swiss presence at Gamescom in Cologne, Europe’s largest video game exhibition. Under the SwissGames – Exporting Fun & Innovation banner, a delegation of 19 studios from German- and French-speaking Switzerland will be providing a richly faceted overview of Swiss interactive media skills. Innovative …

12.08.2019
Interactive Media

Interactive Media: Results of the Call for Projects

For the fourth time, Pro Helvetia has issued a call for projects for interactive media. As part of the focus on «Culture and Business», support will be provided for computer games, Virtual und Augmented Reality (VR/AR), interactive comics and other forms of digital content requiring interaction. On the occasion of this year’s call for proposals, …

26.06.2019
GIFF 2016 © Rebecca Bowring
Design, Interactive Media

Matchmaking

As part of Pro Helvetia’s first interactive media initiatives (GameCulture, Mobile), digital creators have expressed a need for support in finding international business partners. Matchmaking, or the art of organising matches based on several criteria designed to identify affinity, is essential to promoting Swiss talent in an extremely competitive market. Since 2016, Pro Helvetia has …

20.12.2018
Indoor Astronaut «Derailed!» © Indoor Astronaut
Interactive Media

Promoting Interactive Media

Launched at the end of June 2018, the third call for projects was a great success: 69 projects were submitted to Pro Helvetia, demonstrating the strength of Swiss interactive creation. The jury selected 14 projects that combined the best formal qualities, feasibility and commercial potential. These projects will receive well targeted funding according to their …

Stray Fawn Studio «Nimbatus – The Space Drone Constructor» (c) Stray Fawn Studio
Interactive Media

The SWISSGAMES Delegation at Gamescom 2018

Under the banner «SWISSGAMES – Exporting Fun & Innovation», Pro Helvetia is organising a major Swiss presence at Gamescom, Europe’s largest trade fair for video games, which attracts around 350,000 visitors every year. This edition’s SWISSGAMES delegation consists of 23 independent studios from German- and French-speaking Switzerland. Whether mobile or console games, virtual reality, creative …

08.08.2018
«Retimed», Maniax Games © Maniax Games
Interactive Media

Results of Our Call for Projects

A second call for interactive media projects took place in spring 2018. Pro Helvetia’s new promotion model for interactive media was developed in the context of the “Culture and Business” programme. The 69 applications received, prove that Swiss interactive creation is reaching a new level of maturity. The candidates demonstrated a large diversity: strong and …

17.05.2018
SWISSGAMES @ GDC San Francisco 2017
Interactive Media

World-Class Get-Together

The Game Developers Conference (GDC) in San Francisco is the most important platform for interactive media in the world. Pro Helvetia is enabling 18 aspiring Swiss studios and start-ups to showcase their innovative designs and pioneering technologies and to forge contacts with peers at this year’s event from 19 to 23 March. #SwissGames will be represented …

16.03.2018